Zbrush Beyond Digital Sculpting cmiVFX - Reupload | 820MB
Sample Files: present | Video Format: OGG
Video: Theora, 1024x576, 16:9, 12.000 fps, 387 Kbps
Audio: Vorbis, 22.05 KHz, 96.0 Kbps, 2 channels
Genre: eLearning
Home Page
Sample Files: present | Video Format: OGG
Video: Theora, 1024x576, 16:9, 12.000 fps, 387 Kbps
Audio: Vorbis, 22.05 KHz, 96.0 Kbps, 2 channels
Genre: eLearning
Home Page
This video will take you through the process of creating a high-detailed character model in ZBrush. We will have a look at how to adjust the ZBrush interface, how to work with brushes and how to adjust them. You will see me sculpting the models head by starting with a custom base-mesh on a very low resolution level. You will learn some useful tricks about how to use reference material and how to focus on the main shapes of the figure.
PART 1-8 :DOWNLOAD EXTABIT









